Posts Tagged ‘fun’
« Older Entries | Newer Entries »Coming Soon: Take Wing
Friday, June 11th, 2010
Our newest game, Take Wing, has just been submitted to the App Store. If you like peaceful zen-type games, you’ll love this one. Catch butterflies, admire artistic backgrounds, listen to soothing music, and read the wisdom of the ancients. James decided to take this one on as his pet project, focusing on superior design and [...]
Spazzle Gold Downloads
Monday, May 3rd, 2010
Yesterday, 4/2/10, we decided to reduce the price of Spazzle Gold to free, and we had a great public response! Apparently there are a lot of critter-whacking folks out there! We ended up with almost 20,000 downloads yesterday and lots of excellent customer feedback. We also climbed into the top of the charts on the App [...]
OpenFeint Features Spazzle II as Free Game of the Day
Friday, January 22nd, 2010
The new OpenFeint standalone app, which is currently featured in What’s Hot on the App Store, is now featuring Spazzle II as the Free Game of the Day. As you may know, OpenFeint is a social gaming network. It allows a global community of gamers to compare scores and game achievements and see what everyone [...]
Spazzle Takes Off in Asian Countries
Monday, January 11th, 2010
This morning I was entering our download information for Spazzle into the January spreadsheet and noticed something very different happening with our numbers. Normally, our percentage of international downloads is about 21% (see dates 12/28-12/31 in the chart below). But for the period 1/1 through 1/10, I noticed that our international downloads accounted for a [...]
Buying your way into the App Store’s Top 25
Friday, January 8th, 2010
Is it possible? Yup. Read on! I’m the lead developer for Fairlady Media, Inc where we’ve developed 10 games (and counting) with over a million downloads. The projections that follow are based on our experiences with advertising games for the iPhone and ipod Touch on Apple’s App Store. More than 125,000 developers are registered to [...]
Spazzle's Count Up to a MILLION Downloads!
Monday, November 23rd, 2009
Our classic critter-whacking game, Spazzle!, is close to reaching 1 MILLION DOWNLOADS! To date, we’ve had over 982,000 customers download this popular fast-paced game… To celebrate, we’ll be releasing 3 all-new levels with a new bonus item! Look for it soon on the App Store! That’ll be 15 levels total! Help us reach a MILLION! [...]
How an iPhone game can make a small difference…
Tuesday, October 13th, 2009
Recently I received an email that contained a touching story about how one of our iPhone games, Spazzle!, has made a small difference in the lives of some folks who need regular physical therapy. With her permission, I am sharing the story with you. She wrote: “So thought you would be interested to hear this [...]
Whizzit Words iPhone game for kids 3-6 is now out!
Wednesday, September 30th, 2009
Right on the heels of the successful launch of Whizzit Counting (a counting game for preschoolers), Fairlady Media is proud to announce release of a new game for the kiddies: Whizzit Words! Game Description: What’s missing in the picture? Let’s find out! Touch the letters to spell a word and the missing item will magically appear! Don’t worry, [...]
Spazzle II now features OpenFeint! Here's why that's GREAT…
Thursday, September 3rd, 2009
The first release of Spazzle II: Disco Blitz included local and global high scores as well as various achievements. That was great for seeing where your alien-zapping skills stood in the global community, as well as seeing how well you stacked up against your friends. But we wanted to offer more… What is OpenFeint? OpenFeint [...]
Whack 'em All renamed to Spazzle; Sequel released
Wednesday, August 19th, 2009
July 2009. After 6 months and nearly a million downloads, everyone’s favorite iPhone and iPod Touch game “Whack ‘em All!” has been renamed “Spazzle: Midnight Mask”. If you haven’t already, check out Spazzle – the smash-hit family friendly game! Its finger-tapping fun, crazy-hard levels and kickin’ country western soundtrack have kept hundreds of thousands of [...]
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